| Package | org.papervision3d.materials.shaders |
| Class | public class PhongShader |
| Inheritance | PhongShader EnvMapShader LightShader Shader flash.events.EventDispatcher |
| Method | Defined by | ||
|---|---|---|---|
|
PhongShader(light:LightObject3D, lightColor:int, ambientColor:int = 0x000000, specularLevel:int = 0, bumpMap:BitmapData = null, specularMap:BitmapData = null)
| PhongShader | ||
![]() |
destroy():void
| Shader | |
![]() | EnvMapShader | ||
![]() |
renderTri(triangle:Triangle3D, renderSessionData:RenderSessionData, sod:ShaderObjectData, bmp:BitmapData):void
| EnvMapShader | |
![]() |
setContainerForObject(object:DisplayObject3D, layer:Sprite):void
| Shader | |
![]() | EnvMapShader | ||
![]() | LightShader | ||
| PhongShader | () | constructor |
public function PhongShader(light:LightObject3D, lightColor:int, ambientColor:int = 0x000000, specularLevel:int = 0, bumpMap:BitmapData = null, specularMap:BitmapData = null)Parameters
light:LightObject3D |
|
lightColor:int |
|
ambientColor:int (default = 0x000000) |
|
specularLevel:int (default = 0) |
|
bumpMap:BitmapData (default = null) |
|
specularMap:BitmapData (default = null) |