| Package | org.papervision3d.core.material |
| Class | public class AbstractSmoothShadeMaterial |
| Inheritance | AbstractSmoothShadeMaterial AbstractLightShadeMaterial TriangleMaterial MaterialObject3D flash.events.EventDispatcher |
| Implements | ITriangleDrawer, IUpdateBeforeMaterial |
| Subclasses | EnvMapMaterial, GouraudMaterial |
| Property | Defined by | ||
|---|---|---|---|
![]() | lightMatrix : Matrix3D
[static]
| AbstractLightShadeMaterial | |
![]() | objects : Dictionary | MaterialObject3D | |
| transformMatrix : Matrix | AbstractSmoothShadeMaterial | ||
| triMatrix : Matrix | AbstractSmoothShadeMaterial | ||
| Method | Defined by | ||
|---|---|---|---|
| AbstractSmoothShadeMaterial | |||
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Creates a copy of the material.
| MaterialObject3D | |
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copy(material:MaterialObject3D):void
Copies the properties of a material.
| MaterialObject3D | |
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destroy():void
| MaterialObject3D | |
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drawTriangle(face3D:Triangle3D, graphics:Graphics, renderSessionData:RenderSessionData, altBitmap:BitmapData = null, altUV:Matrix = null):void
| TriangleMaterial | |
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registerObject(displayObject3D:DisplayObject3D):void
Registers the
DisplayObject3D
| MaterialObject3D | |
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toString():String
Returns a string value representing the material properties.
| MaterialObject3D | |
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unregisterObject(displayObject3D:DisplayObject3D):void
| MaterialObject3D | |
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updateBeforeRender(renderSessionData:RenderSessionData):void
| AbstractLightShadeMaterial | |
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updateBitmap():void
Updates the BitmapData bitmap from the given texture.
| MaterialObject3D | |
| Method | Defined by | ||
|---|---|---|---|
|
init():void
| AbstractSmoothShadeMaterial | ||